Order abstractions for saturated cost partitioning.
Dynamic greedy orders#
Order abstractions greedily by a given scoring function, dynamically recomputing the next best abstraction after each ordering step.
dynamic_greedy_orders(scoring_function=max_heuristic_per_stolen_costs, random_seed=-1)
- scoring_function ({max_heuristic, min_stolen_costs, max_heuristic_per_stolen_costs}): metric for ordering abstractions/landmarks
max_heuristic
: order by decreasing heuristic value for the given statemin_stolen_costs
: order by increasing sum of costs stolen from other heuristicsmax_heuristic_per_stolen_costs
: order by decreasing ratio of heuristic value divided by sum of stolen costs
- random_seed (int [-1, infinity]): Set to -1 (default) to use the global random number generator. Set to any other value to use a local random number generator with the given seed.
Cost Partitioning Heuristics#
Greedy orders#
Order abstractions greedily by a given scoring function.
greedy_orders(scoring_function=max_heuristic_per_stolen_costs, random_seed=-1)
- scoring_function ({max_heuristic, min_stolen_costs, max_heuristic_per_stolen_costs}): metric for ordering abstractions/landmarks
max_heuristic
: order by decreasing heuristic value for the given statemin_stolen_costs
: order by increasing sum of costs stolen from other heuristicsmax_heuristic_per_stolen_costs
: order by decreasing ratio of heuristic value divided by sum of stolen costs
- random_seed (int [-1, infinity]): Set to -1 (default) to use the global random number generator. Set to any other value to use a local random number generator with the given seed.
Random orders#
Shuffle abstractions randomly.
random_orders(random_seed=-1)
- random_seed (int [-1, infinity]): Set to -1 (default) to use the global random number generator. Set to any other value to use a local random number generator with the given seed.